<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>PULSE // ZERO Devlog - itch.io</title><link>https://northforge-interactive.itch.io/pulse-zero</link><description>Survive. Adapt. Overdrive.</description><item><guid>https://northforge-interactive.itch.io/pulse-zero/devlog/1580399/pulsezero-v030-clear-signal-now-available</guid><title>PULSE//ZERO v0.3.0: Clear Signal Now Available</title><link>https://northforge-interactive.itch.io/pulse-zero/devlog/1580399/pulsezero-v030-clear-signal-now-available</link><pubDate>Fri, 10 Jul 2026 11:15:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4NDAyMzM3LnBuZw==/400x224%23c/YdyEfU.png" class="post_image"/><p>PULSE//ZERO v0.3.0 is now available. This update is about making the game calmer to read, fairer to fight, and more rewarding to return to - without compromising its offline-first design. The headline...</p>]]></description></item><item><guid>https://northforge-interactive.itch.io/pulse-zero/devlog/1576590/offline-first-online-optional</guid><title>Offline First, Online Optional</title><link>https://northforge-interactive.itch.io/pulse-zero/devlog/1576590/offline-first-online-optional</link><pubDate>Mon, 06 Jul 2026 17:40:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PULSE//ZERO is an arcade game first. That sounds obvious, but it matters. It shapes how we build everything around the game: leaderboards, online features, player identity, community tools, even how w...</p>]]></description></item><item><guid>https://northforge-interactive.itch.io/pulse-zero/devlog/1574155/beta-now-available</guid><title>BETA Now Available!</title><link>https://northforge-interactive.itch.io/pulse-zero/devlog/1574155/beta-now-available</link><pubDate>Sat, 04 Jul 2026 11:30:05 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4Mjg0ODA4LnBuZw==/400x224%23c/3IaA3F.png" class="post_image"/><p>I’ve been building PULSE//ZERO in public — a solo-built neon twin-stick bullet-hell where the arena fights back and the enemies never stop coming. It’s now playable as a public beta on itch.io...</p>]]></description></item><item><guid>https://northforge-interactive.itch.io/pulse-zero/devlog/1574135/pulsezero-v021-release-notes</guid><title>PULSE//ZERO v0.2.1 — Release Notes</title><link>https://northforge-interactive.itch.io/pulse-zero/devlog/1574135/pulsezero-v021-release-notes</link><pubDate>Sat, 04 Jul 2026 11:09:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changes Bump version to 0.2.1 Fix bloom readability: crisp menus, glowier grid Add Run Director: central pacing authority...</p>]]></description></item><item><guid>https://northforge-interactive.itch.io/pulse-zero/devlog/1573594/v020-neon-update</guid><title>v0.2.0 - Neon Update</title><link>https://northforge-interactive.itch.io/pulse-zero/devlog/1573594/v020-neon-update</link><pubDate>Fri, 03 Jul 2026 20:20:57 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4MjczMDUwLnBuZw==/400x224%23c/Dk21MP.png" class="post_image"/><p>PULSE//ZERO — v0.2.0 “Neon Update” The arena has never looked this alive. This update is a big visual overhaul plus a wave of new content, readability work and fixes. ✨ Neon glow overhaul Bran...</p>]]></description></item></channel></rss>